Blender Vertex Paint Blendshader - Mix materials with Vertex Colors and Heightmaps
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Simon Fuchs
This tutorial gives you an introduction to the shader editor in Blender, Cycles & Evee as well as how to use Quixel Bridge to bring textures into Blender.
You will learn how to blend between different materials using vertex colors and heightmaps in Blenders viewport, allowing you to transition seamlessly between different textures. This tutorial is great for anyone wanting to preview material blending directly in Blender without having to export to a game engine first. It`s also great for concept artists wanting to get more variety on their objects by using material blending.
You`ll get:
- 40 minute video tutorial
- Blender file containing the blending setup (no textures) to use in your projects
https://www.youtube.com/watch?v=ccciTF5aZP8
Disclaimer:
You need a Quixel subscription to use Megascans textures outside of Unreal Engine.
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