Hardsurface Basics 03: Using 3dsMax and Zbrush
$2.99
$2.99
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Simon Fuchs
Includes:
- 1 HD video file
- 3d Studio Max source file
- Zbrush4R7 source files
- Decimated OBJ Files
- Haywood Tools max script
- Turbosmooth max script
Description:
In this tutorial, I will show you how I use 3d Studio Max and Zbrush to create highpoly objects quickly and efficiently.
I will give you an overview on how to create your base shapes in 3d Studio Max and then bring them into Zbrush to merge them together and add all the final bevels and details. This approach is great for creating highly detailed models fast while focusing purely on the artistic and fun part of modeling.
Watch link provided after purchase
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